Mesh Simplification May 2016
Simple command line tool for simplifying meshes in STL format.
This is a straight-forward implementation of Surface Simplification Using Quadric Error Metrics, SIGGRAPH 97, written in Go. Some problematic meshes don't simplify very well, but overall it works nicely. Watch the animation - the mesh is repeatedly simplified, starting with 86632 triangles and ending with just 64 triangles. The bunny remains recognizable for an impressive duration.
Links: GitHub